The Practice of Programming

The Practice of Programming covers all these topics, and more. This book is full of practical advice and real-world examples in C, C++, Java, and a variety of special-purpose languages.

Author: Brian W. Kernighan

Publisher: Addison-Wesley Professional

ISBN: 9780201615869

Category: Computers

Page: 267

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Brian Kernighan and Rob Pike have written The Practice of Programming to help make individual programmers more effective and productive. The practice of programming is more than just writing code. Programmers must also assess tradeoffs, choose among design alternatives, debug and test, improve performance, and maintain software written by themselves and others. At the same time, they must be concerned with issues like compatibility, robustness, and reliability, while meeting specifications. The Practice of Programming covers all these topics, and more. This book is full of practical advice and real-world examples in C, C++, Java, and a variety of special-purpose languages.

The Practice of Programming

This book is about the practice of programming—how to write programs for real. Our purpose is to help you to write software that works at least as well as the program this example was taken from, while avoiding trouble spots and ...

Author: Brian W. Kernighan

Publisher: Addison-Wesley Professional

ISBN: 9780133133417

Category: Computers

Page: 281

View: 319

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With the same insight and authority that made their book The Unix Programming Environment a classic, Brian Kernighan and Rob Pike have written The Practice of Programming to help make individual programmers more effective and productive. The practice of programming is more than just writing code. Programmers must also assess tradeoffs, choose among design alternatives, debug and test, improve performance, and maintain software written by themselves and others. At the same time, they must be concerned with issues like compatibility, robustness, and reliability, while meeting specifications. The Practice of Programming covers all these topics, and more. This book is full of practical advice and real-world examples in C, C++, Java, and a variety of special-purpose languages. It includes chapters on: debugging: finding bugs quickly and methodically testing: guaranteeing that software works correctly and reliably performance: making programs faster and more compact portability: ensuring that programs run everywhere without change design: balancing goals and constraints to decide which algorithms and data structures are best interfaces: using abstraction and information hiding to control the interactions between components style: writing code that works well and is a pleasure to read notation: choosing languages and tools that let the machine do more of the work Kernighan and Pike have distilled years of experience writing programs, teaching, and working with other programmers to create this book. Anyone who writes software will profit from the principles and guidance in The Practice of Programming .

Die UNIX Story

Computerpionier Brian W. Kernighan war in der Entwicklung von UNIX beteiligt.

Author: Brian Kernighan

Publisher:

ISBN: OCLC:1226442043

Category:

Page: 254

View: 411

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Computerpionier Brian W. Kernighan war in der Entwicklung von UNIX beteiligt. In diesem lebendig illustrierten Buch erzählt er eine umfassende Geschichte des äußerst einflussreichen und weit verbreiteten Betriebssystems von den Anfängen bis zur heutigen Bedeutung. Kernighan leistete fast von Anfang an aktive Beiträge. Sein persönliches Miterleben der Entwicklung und die persönlichen Anekdoten von seinen damaligen Wegbegleitern verleihen dem Buch einen großen Wert. Kernighan schafft eine gelungene Balance zwischen »offizieller Geschichte« und seinem eigenen Engagement bei der Entwicklung von UNIX. Er erklärt überzeugend, warum gerade UNIX und sein Ökosystem einen Siegeszug in die Server dieser Welt antreten konnten.

The Practice of System and Network Administration

We can't possibly thank everyone who helped us in some way or another, but that isn't going to stop us from trying. Much of this book was inspired by Kernighan and Pike's The Practice of Programming (Kernighan and Pike 1999) and John ...

Author: Thomas A. Limoncelli

Publisher: Pearson Education

ISBN: 0132732076

Category: Computers

Page: 1051

View: 203

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The first edition of The Practice of System and Network Administration introduced a generation of system and network administrators to a modern IT methodology. Whether you use Linux, Unix, or Windows, this newly revised edition describes the essential practices previously handed down only from mentor to protégé. This wonderfully lucid, often funny cornucopia of information introduces beginners to advanced frameworks valuable for their entire career, yet is structured to help even the most advanced experts through difficult projects. The book's four major sections build your knowledge with the foundational elements of system administration. These sections guide you through better techniques for upgrades and change management, catalog best practices for IT services, and explore various management topics. Chapters are divided into The Basics and The Icing. When you get the Basics right it makes every other aspect of the job easier--such as automating the right things first. The Icing sections contain all the powerful things that can be done on top of the basics to wow customers and managers. Inside, you'll find advice on topics such as The key elements your networks and systems need in order to make all other services run better Building and running reliable, scalable services, including web, storage, email, printing, and remote access Creating and enforcing security policies Upgrading multiple hosts at one time without creating havoc Planning for and performing flawless scheduled maintenance windows Managing superior helpdesks and customer care Avoiding the "temporary fix" trap Building data centers that improve server uptime Designing networks for speed and reliability Web scaling and security issues Why building a backup system isn't about backups Monitoring what you have and predicting what you will need How technically oriented workers can maintain their job's technical focus (and avoid an unwanted management role) Technical management issues, including morale, organization building, coaching, and maintaining positive visibility Personal skill techniques, including secrets for getting more done each day, ethical dilemmas, managing your boss, and loving your job System administration salary negotiation It's no wonder the first edition received Usenix SAGE's 2005 Outstanding Achievement Award! This eagerly anticipated second edition updates this time-proven classic: Chapters reordered for easier navigation Thousands of updates and clarifications based on reader feedback Plus three entirely new chapters: Web Services, Data Storage, and Documentation

The Practice of System and Network Administration

We can't possibly thank everyone who helped us in some way or another, but that isn't going to stop us from trying. Much of this book was inspired by Kernighan and Pike's The Practice of Programming (Kernighan and Pike 1999) and John ...

Author: Tom Limoncelli

Publisher: Pearson Education

ISBN: 9780321492661

Category: Computers

Page: 1011

View: 505

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The industry standard for best practices in system administration, updated to address today's challenges.

The Practice of Prolog

Che Practice of Prolog edited by Leon Sterling ** The raison d'etre of this book is to encourage programmers to use Prolog in their day - to - day work . Personally , I find the language exciting to use . More pragmatically , I have ...

Author: Leon Sterling

Publisher: MIT Press

ISBN: 0262193019

Category: Computers

Page: 312

View: 630

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Addressed to readers at different levels of programming expertise, The Practice of Prolog offers a departure from current books that focus on small programming examples requiring additional instruction in order to extend them to full programming projects. It shows how to design and organize moderate to large Prolog programs, providing a collection of eight programming projects, each with a particular application, and illustrating how a Prolog program was written to solve the application. These range from a simple learning program to designing a database for molecular biology to natural language generation from plans and stream data analysis. Leon Sterling is Associate Professor in the Department of Computer Engineering and Science at Case Western Reserve University. He is the coauthor, along with Ehud Shapiro, of The Art of Prolog. Contents: A Simple Learning Program, Richard O'Keefe. Designing a Prolog Database for Molecular Biology, Ewing Lusk, Robert Olson, Ross Overbeek, Steve Tuecke. Parallelizing a Pascal Compiler, Eran Gabber. PREDITOR: A Prolog-Based VLSI Editor, Peter B. Reintjes. Assisting Register Transfer Level Hardware Design, Paul Drongowski. Design and Implementation of a Partial Evaluation System, Arun Lakhotia, Leon Sterling. Natural Language Generation from Plans, Chris Mellish. Stream Data Analysis in Prolog, Stott Parker.

The Practice of Crowdsourcing

The Practice of Programming. Addison-Wesley, 1999. 74, 87 [132] Joy Kim, Sarah Sterman, Allegra Argent Beal Cohen, and Michael S. Bernstein. Mechanical novel: Crowdsourcing complex work through reflection and revision. In Proc. of CSCW, ...

Author: Omar Alonso

Publisher: Morgan & Claypool Publishers

ISBN: 9781681735245

Category: Computers

Page: 149

View: 792

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Many data-intensive applications that use machine learning or artificial intelligence techniques depend on humans providing the initial dataset, enabling algorithms to process the rest or for other humans to evaluate the performance of such algorithms. Not only can labeled data for training and evaluation be collected faster, cheaper, and easier than ever before, but we now see the emergence of hybrid human-machine software that combines computations performed by humans and machines in conjunction. There are, however, real-world practical issues with the adoption of human computation and crowdsourcing. Building systems and data processing pipelines that require crowd computing remains difficult. In this book, we present practical considerations for designing and implementing tasks that require the use of humans and machines in combination with the goal of producing high-quality labels.

Reflections on the Teaching of Programming

One possible approach to advance our knowledge is to identify, to analyze, and to categorize existing methodological and systematic approaches to the practice of programming and programming education. This includes the classical ...

Author: Jens Bennedsen

Publisher: Springer Science & Business Media

ISBN: 9783540779339

Category: Education

Page: 261

View: 742

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This state-of-the-art survey, reflecting on the teaching of programming, has been written by a group of primarily Scandinavian researchers and educators with special interest and experience in the subject of programming. The 14 chapters - contributed by 24 authors - present practical experience gathered in the process of teaching programming and associated with computing education research work. Special emphasis is placed on practical advice and concrete suggestions. The authors are all members of the Scandinavian Pedagogy of Programming Network (SPoP), and bring together a diverse body of experiences from the Nordic countries. The 14 chapters of the book have been carefully written and edited to present 4 coherent units on issues in introductory programming courses, object-oriented programming, teaching software engineering issues, and assessment. Each of these individual parts has its own detailed introduction. The topics addressed span a wide range of problems and solutions associated with the teaching of programming such as introductory programming courses, exposition of the programming process, apprentice-based learning, functional programming first, problem-based learning, the use of on-line tutorials, object-oriented programming and Java, the BlueJ environment to introduce programming, model-driven programming as opposed to the prevailing language-driven approach, teaching software engineering, testing, extreme programming, frameworks, feedback and assessment, active learning, technology-based individual feedback, and mini project programming exams.

Drawing Programs The Theory and Practice of Schematic Functional Programming

We will discuss this in the next section. It would seem that with the complexity of professional programming there was a danger of getting lost in the same way as a child might get lost in the puzzle “Who is linked with which shape?

Author: Tom Addis

Publisher: Springer Science & Business Media

ISBN: 9781848826182

Category: Computers

Page: 395

View: 128

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Drawing Programs: The Theory and Practice of Schematic Functional Programming describes a diagrammatic (schematic) approach to programming. It introduces a sophisticated tool for programmers who would rather work with diagrams than with text. The language is a complete functional language that has evolved into a representation scheme that is unique. The result is a simple coherent description of the process of modelling with the computer. The experience of using this tool is introduced gradually with examples, small projects and exercises. The new computational theory behind the tool is interspersed between these practical descriptions so that the reasons for the activity can be understood and the activity, in turn, illustrates some elements of the theory Access to the tool, its source code and a set of examples that range from the simple to the complex is free (see www.springer.com/978-1-84882-617-5). A description of the tool’s construction and how it may be extended is also given. The authors’ experience with undergraduates and graduates who have the understanding and skill of a functional language learnt through using schema have also shown an enhanced ability to program in other computer languages. Readers are provided with a set of concepts that will ensure a good robust program design and, what is more important, a path to error free programming.