Foolproof Indie Publishing

This book will provide you with all the information needed to be an indie author without going into debt. Simple terms and easy-to-follow instructions will guide you from initial preparation to formatting and finally to publication.

Author: J. S. Chapman

Publisher: Weatherly Books

ISBN:

Category: Language Arts & Disciplines

Page: 149

View: 171

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WHEN IT COMES TO INDIE PUBLISHING, IT USED TO BE HARD. But thanks to the digital publishing revolution, not only is it easy, but it’s easy on the wallet … provided you know how to get it done. Foolproof! Indie Publishing promises to: · Demystify the digital bookscape · Show you how to put your books up for sale without going broke · Explain the macro picture so you can micromanage your career · Guide you from written word to published author Before charging headlong into self-publishing, you must first educate yourself about the digital bookscape. The indie publishing world is much larger than imagined, filled with a vast gridwork of bookstores, publishing services, distributors, aggregators, vanity presses, and countless specialists and experts who want your business. This book will provide you with all the information needed to be an indie author without going into debt. Simple terms and easy-to-follow instructions will guide you from initial preparation to formatting and finally to publication. In this book, you’ll learn about — · Publishing on a shoestring while making a professional splash · Earnings potential and the power of exponential sales · Why keywords and categories are critical to publishing success · How to do it yourself and why you should · Formatting your books for easy self-publishing · Where to publish your books · Why Amazon may be the only place you need to publish your books · Ways to increase your productivity · Basics of marketing & advertising · Selling yourself and your books · Getting your ebook up on Amazon with step-by-step instructions · Building your platform with social media · Determining whether you should ‘go wide’ or ‘go exclusive’ · What’s hot and what’s not in fiction and nonfiction If you want to guide your own writing career and be your own boss, FOOLPROOF! INDIE PUBLISHING may be the only book you’ll ever need. It’s been written for cost-conscious authors who want to maximize earnings and minimize expenses the do-it-yourself way. If you can turn on your computer, you can self-publish your book!

How to Create and Distribute Ebooks for Profit

So, while the payment process is certainly faster than what you'll see in the
traditional publishing world, it's not as fast as ... As an indie author, you do NOT
want to work with a publisher if you want to maintain your rights and keep
ownership of ...

Author: Steve Sikes

Publisher: eBookIt.com

ISBN: 9781456617363

Category: Computers

Page: 51

View: 499

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Ever wonder how to really write and distribute a profitable Ebook? This Ebook takes you step by step through the entire process. It is a simple and easy read, but will cover all the details you need to have you quickly writing and creating ebooks like a pro. This ebook contains all the secrets needed to properly format your book and to produce an eye catching cover. Finally, learn to distribute and market your ebook to generate a profit.

Self Publishing Success

As your business grows, however, it's better to outsource these tasks so you can
concentrate on your core business, i.e., ... The critical characteristic of indie
publishing is that you are in control: You choose what type of career you want,
what ...

Author: Nigel George

Publisher: GNW Independent Publishing

ISBN:

Category: Language Arts & Disciplines

Page:

View: 710

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This is not another book about book marketing - this book is about the things that are actually critical to your success as an author. Trying to become a successful author by only concentrating on marketing is like trying to become a body-builder by only doing bicep curls with your left arm. The fundamental principles that will take you from zero to making a good living have nothing to do with money or luck or your lack of 3 million fans on Facebook. These principles applied before social media existed, and will continue to be the foundation of authors' success long after the current crop of social platforms have faded into history. This book will teach you these underlying principles. It will show you how to sift through the noise and misinformation online and learn what every successful modern author knows---becoming a successful author is not as hard as you think.

The Publishing Challenge for Independent Video game Developers

As I said, this is really not unjustified and happens sometimes. To a certain extent
, it cannot be avoided because it is necessary. The only way that allows you to do
exactly what you want is self-publishing. Then nobody argues against your ...

Author: Odile Limpach

Publisher: CRC Press

ISBN: 9781000032642

Category: Computers

Page: 248

View: 602

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Professor Odile Limpach gives independent developers everything they need to succeed in the world of video game publishing. The Publishing Challenge for Independent Video Game Developers: A Practical Guide defines what game publishing means for the indie developer and offers a concise framework to tackle the decision of whether to self-publish or not. Furthermore, the text establishes a catalogue of current known publishers with some salient characteristics and offers a list of useful publishing tools. Along with showcasing testimonials from several young and seasoned developers on their experiences with publishing and partners and recommendations from renown experts of the industry, this book offers tools, platforms, and guides to game publishing. Key features: Provides a broad overview of the game publishing market Explores criteria for choosing between a publishing partner or self-publishing Offers case studies and testimonials from indie game developers and publishers about the process. Professor Odile Limpach teaches economics and entrepreneurship at the Cologne Game Lab, TH Köln (Technical University of Cologne). She is also co-founder of the Acceleration Program SpielFabrique 360° and works as a Strategic Consultant for games and serious game projects. Between 2007 and 2014, she was the managing director of the German entertainment software studio Ubisoft Blue Byte. Before, she was the managing director of Ubisoft GmbH. She graduated from business school Institut Commercial de Nancy in France and completed her MBA in the United States. Odile Limpach is also involved as a volunteer in the areas of vocational training and acts as a German partner for Games for Change Europe. Furthermore, she acts as an advisor (Conseiller du Commerce Extérieur) for the French Ministry for International Business Development.

The Writers and Artists Yearbook Guide to Getting Published

Not all independent publishers are as small as the seven-books-a-year Tindal
Street Press. Imprints ... The same high expectations as a big publisher, really.
alan mahar Publishing Director, Tindal Street Press so you want to be a publisher
?

Author: Harry Bingham

Publisher: A&C Black

ISBN: 9781408130872

Category: Reference

Page: 384

View: 494

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"Invaluable to writers of all kinds" Mark Le Fanu, The Society of Authors Written emphatically from the author's point of view, this is an expert guide to the process of getting published, from submitting your work and finding an agent, to working with a publishing house and understanding the book trade. Together with interviews from authors, agents and publishers (including the CEO of Harper Studio, and the Editorial Director of Pan Macmillan) as well as buyers from Waterstones and Asda - this is an expert guide to: * finding an agent or publisher * successful approaches for covering letters and synopses * understanding contractual terms * working with publishers and the editorial process * your role in helping to publicise your work Getting Published will enable you to market your work more professionally, understand the relationship you will have with both agent and publisher and offers a contemporary inside view of the publishing industry. Along with the essential contacts in the Writers and Artists Yearbook, this is a professional tool you will not want to be without.

The Indie Band Survival Guide 2nd Ed

Keep in mind publishers are limited by the statutory rate, so that's the maximum
they can go. If you get anything ... Ifyou are making anything less or anything
more than these limits, you'll need to go to the publisher directly to negotiate.
Another ...

Author: Randy Chertkow

Publisher: St. Martin's Griffin

ISBN: 9781250017536

Category: Music

Page: 400

View: 907

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"[Chertkow and Feehan] are the ideal mentors for aspiring indie musicians who want to navigate an ever-changing music industry." -Billboard Magazine Newly revised and expanded, the acclaimed handbook for musicians looking to write, record, and promote without a label More musicians are recording, distributing, marketing, and selling their own music now than ever before in history. The Indie Band Survival Guide is the critically-acclaimed, do-it-yourself modern classic that has been telling them how for years. In this up-to-the-moment edition, musicians and web gurus, Randy Chertkow and Jason Feehan, cover everything musicians need to know. Drawing on their in-the-trenches experiences, they tell musicians how to: - Sell on iTunes, Amazon, and Spotify - Get played on radio, podcasts, and blogs - Effectively market on Facebook, Twitter, and YouTube - Copyright, license, and make money - And much more This information exists nowhere else. Chertkow and Feehan are pioneers in using the Internet to do what only labels could do in the past and will help your band go from garage to global.

My Publishing Imprint

Do you want to be a publisher? Don't settle for Amazon's free ISBN until you read this book. My Publishing Imprint answers these important questions: - Do you have to create a publishing imprint to publish a book?

Author: David Wogahn

Publisher: PartnerPress

ISBN: 9781944098131

Category: Language Arts & Disciplines

Page: 108

View: 925

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Are you planning to self-publish? Do you want to be a publisher? Don't settle for Amazon's free ISBN until you read this book. My Publishing Imprint answers these important questions: - Do you have to create a publishing imprint to publish a book? - Do you need to establish an entity or register a business name if you want to be recognized as the publisher of a book? - What are the legal and business considerations? - Where does your publishing imprint name appear in public and industry records? - How do you research names? - What do other indie publishers do? - What are the risks of using a free Amazon ISBN? My Publishing Imprint is your guide to understanding the facts, your options, and the key decisions you need to make before you publish a book. Once made, they cannot be reversed unless you republish your book.

The Indie Band Survival Guide

To ensure you get any money that might be owed to you, you'll want to join a
PRO. ... you've made your music available to the public, such as by releasing an
album for sale, you can register as an author and publisher with one of these
PROs.

Author: Randy Chertkow

Publisher: St. Martin's Griffin

ISBN: 9781250018137

Category: Music

Page: 352

View: 317

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The Indie Band Survival Guide (2008 edition) is a tremendous resource for musicians looking to record, distribute, market, and sell their music for less than most rock stars spend on green M&M's. Musicians and web gurus Randy Chertkow and Jason Feehan cover every step of the process. With nothing but creative talent and the Web, they've gotten tens of thousands of fans for their band, in addition to being hired to write music for film, television, theater, and other media.

Author Unleashed

You'll never look at publishing the same way again. Are you ready to unleash your author career? You can start now. What writers think about this series... "This is, by far, the best indie how-to guide I have read.

Author: Robert J. Ryan

Publisher: Independently Published

ISBN: 1697053971

Category:

Page: 119

View: 499

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Do you sell as many books as you want to? Most authors will say no. They want more. But no matter what they do, those sales remain elusive. Worse, the publishing environment is getting harder every year, crushing their dreams day by day. But somehow, some authors succeed. How do they do it? Is there a secret? Is it blind luck? Do they all have teams of ghostwriters behind them churning out novels while one person claims the glory? It's none of those things. It's a combination of hard work and correct knowledge. This book gives you that knowledge. You'll learn things like: How professional marketers write blurbs How to decode Amazon webpages for clues to buyer behavior Why great books sink into oblivion and ordinary books sell How to go beyond accepted practice and find best practice This book gives you the knowledge to sell, and to sell at a high scale. Much of it will surprise you, even if you're a veteran of indie publishing. You'll never look at publishing the same way again. Are you ready to unleash your author career? You can start now.

Learn iPhone and iPad cocos2d Game Development

This model has been the default for the past 20 years or so, but with the advent of
the indie game scene in recent years, ... Publishers want to make sure that every
game they release does not reflect badly on them, so one of their goals is to ...

Author: Steffen Itterheim

Publisher: Apress

ISBN: 9781430233046

Category: Computers

Page: 416

View: 110

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Learn iPhone and iPad cocos2D Game Development provides a rock-solid introduction to the cocos2d iPhone game engine and related tools. It focuses on the process of creating several games made entirely with cocos2d and little-to-no iPhone SDK and OpenGL code. By creating 2-3 sample games over the course of the book, you'll learn key concepts of the cocos2d game engine and relevant tools like Zwoptex (TextureAtlas), ParticleDesigner (Particle Effects), and others. The example games are modeled after popular App Store games so that they are relevant, recognizable, and immediately fun and inspiring. The games increase in complexity and highlight common recurring cocos2d beginner questions. As you move along, you'll learn about possible stumbling blocks and how to navigate them successfully. As you move from beginning to advanced, you'll encounter general game programming wisdom, tips for performance improvement, as well as pointers to alternative implementations and further reading. It is assumed that the reader has previous programming knowledge but not necessarily with Objective-C. Related topics such as Xcode, Objective-C, the iPhone SDK, and OpenGL are only discussed where absolutely necessary.

So You Want to Publish a Magazine

So you want to publish a magazine? This is your guide. It will show you how to take your concept from idea to proper publication, step-by-step.

Author: Angharad Lewis

Publisher: Laurence King Publishing

ISBN: 1780677545

Category: Crafts & Hobbies

Page: 168

View: 803

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So you want to publish a magazine? This is your guide. It will show you how to take your concept from idea to proper publication, step-by-step. It covers all the nuts and bolts of magazine publishing, from budgeting and distribution to design and print. It also acts as an inspirational resource, with case studies from magazines across the sector – from the most niche indie titles, through the main players of the independent scene, to the most innovative and successful larger scale publications. How many people do you need? Do you want to take advertising? Should you hire a distributor or focus on subscriptions? Interviews with industry insiders – editors, art directors, printers, distributors, retailers and more – are filled with expert tips and examples so you can make the right plan for every aspect of your publishing project. Both print and digital magazines are represented, with a focus on navigating the pitfalls associated with transitioning a print title to digital platforms (and vice versa), mastering social media and creating content specifically for digital readers.

Quill Quire

At Invisible , we want to see our authors succeed and go as far as they can , and
we support them going on to bigger and ... but independent publishing is an end
in itself . friendliest guy you'll ever meet , ” says Burgess , who sent Baker a draft ...

Author:

Publisher:

ISBN: OSU:32435081766719

Category: Book industries and trade

Page:

View: 307

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Maximum Rocknroll

For instance , last month I reviewed a gritty noir ping the author in an endless
stream of generalities . ... and an underground — barring its DIY publishing — is
it ' s mentioning of the Warped obvious ( seemingly to everyone but the author )
alcoholic , who writes thou Tour . ... You should be reading Minimum prick and
have fate hand you precisely what you desire ! ... only are his tales An Indie Artz
Book of drug use and rock stardom and groupie - play a million times more
enterwww .

Author:

Publisher:

ISBN: UOM:39015073795034

Category: Popular music

Page:

View: 772

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Amazon Ads Unleashed

You'll never look at advertising the same way again. Are you ready to unleash your Amazon ads? What writers think about this series... "This is, by far, the best indie how-to guide I have read." "Best advice I've seen yet." "Brilliant!

Author: Robert Ryan

Publisher: Independently Published

ISBN: 1703441354

Category:

Page: 137

View: 736

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Do you sell as many books as you want to? Amazon ads revolutionized publishing. But how do you get them to work? Have you bought books that promised answers, or paid hundreds of dollars for courses, yet still struggle to profit? Do you belong to a secret Facebook group . . . but fear being ripped off? Amazon ads are hard to master. But if you do, they'll reward you. They tap into an audience hungry for books, and willing to pay full price. The ads follow a standard pay per click advertising model. Marketers have had two decades to figure out how that model works. There's a skillset for the job. This book explains it. If you're tired of rumors, guesses and secret strategies, this book shows you: How to tap into a buying audience The neuroscience behind clicks that don't convert (and how to get more that do) The tactics of expert optimization Ad types to avoid (and why) Why scaling is so hard This book gives you the knowledge to advertise at profit. It'll surprise you, and bust the myths holding you back. You'll never look at advertising the same way again. Are you ready to unleash your Amazon ads?

The Indie Author s Bible

This is the book for you! -- This book will show you how to get your manuscript independently published at zero cost, provided you can do the hard work required--you can be as successful as you want to be.

Author: Christopher D. Schmitz

Publisher: Createspace Independent Publishing Platform

ISBN: 1974537544

Category: Books

Page: 246

View: 661

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"You wrote a book and need help breaking in? Need to know more about Indie and Traditional publishing models? Want a guided process to getting your book in print? This is the book for you! -- This book will show you how to get your manuscript independently published at zero cost, provided you can do the hard work required--you can be as successful as you want to be. This book cover topics such us: " tep by step road-map to getting in print " ow to get your book into Audible " ow to spot predatory publishers/services " ow to format your interior copy " here to get free art for covers " ow to get carried on bookstore shelves " asteful practices to avoid " uide to meeting professional standards " ow to create eBook & paperback coupons " he importance of reviews " est practices for self-editing " nd so much more ... The Indie world is a jungle and there are few well-beaten paths--and unlike you'd expect, even some of those well-beaten paths end in spike pits, too. If you want to navigate it safely, you might find a guide ... like this book. This is a practical book with step-by-step advice to guide any writer through becoming an Indie author. It also covers some of the "why" aspects and peeks beneath the scenes showing failures, successes, inside information, and encouragement for the ultimate do-it-yourselfer. "I'm writing a novel ... what are the steps?" "My masterpiece is finished--where do I go now?" "My fantasy series doesn't fit in with any mainstream publisher--how do I self-publish and do it right?" These are the sorts of questions we answer, and more!"--

Succubus Lost

I don't have the backing of agents and big publishers, so the only way I can get
support for my work is from you, the reader. If you enjoyed ... But the best part of
being an indie writer is that there are no middle men between me and you. ... If
you like a certain series I've started but I haven't given it much attention, let me
know.

Author: Daniel Gage

Publisher: JRB Publishing

ISBN:

Category: Fiction

Page: 35

View: 456

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Katie doesn't know what she is. All she knows is her touch drains the life from people. And that she has some sort of mystical charm where she can influence people around her to do her bidding. She gets by as a performer in Las Vegas, until one day she finds herself staring at the business end of a crossbow. Then, when a dangerous felon comes to her aid, her life will never be the same...

Make Your Own Comics

If you want to read the whole thing , it ' s on their website at www .
diamondcomics . com . Although I recommend ... want to take that big step .
Dabbling in Full - Size Publishing So . . . the path of the indie publisher just isn ' t
your bag , eh ?

Author: Mike Hall

Publisher:

ISBN: UOM:39015064135711

Category: Cartooning

Page: 105

View: 313

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Distributed Game Development

what can be provided by friends or a few local testers. You don't have a publisher
you're self-publishing. You're on the smaller side of indie, and you're
comfortable staying that way. If this describes your team, then you likely don't
need this ...

Author: Tim Fields

Publisher: Taylor & Francis

ISBN: 9781136135415

Category: Art

Page: 239

View: 634

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Take control of your global game development team and make successful AAA game titles using the 'Distributed Development' model. Game industry veteran Tim Fields teaches you how to evaluate game deals, how to staff teams for highly distributed game development, and how to maintain challenging relationships in order to get great games to market. This book is filled with interviews with a broad spectrum of industry experts from top game publishers and business owners in the US and UK. A supplementary web site provides interviews from the book, a forum where developers and publishers can connect, and additional tips and tricks. Topics include:

The Publishers Weekly

Twitter is like a bank account : you have to put in more deposits than withdrawals
, ” explains Leonard . ... so rewarding that Chelsea Green is launching a
consulting business to advise other independent publishers on using social
media .

Author:

Publisher:

ISBN: UCSD:31822036342517

Category: American literature

Page:

View: 481

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