Making Call of Duty Modern Warfare

Includes a code for a bonus in-game Operator skin for Call of Duty(R) Modern Warfare(R)!

Author: Activision

Publisher: Activision Publishing Incorporated

ISBN: 1950366022

Category:

Page: 240

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A terrorist organization spreads its poisonous ideology beyond its homeland. An ambitious Russina General pursues a brutal agenda for power and glory. Allied forces are embroilled in a conflict that involves tem all, and threatens to escalate worldwide...The stage is set in multiple theaters of conflict, as Moder Warfare 4 marks a spectacular return for the Call of Duty series. This exciting book provides a peek behind the curtain at game developers, Infinity Ward. With over 200 full color pages filled with amazing images, character profiles, photo-realistic locations and comments from the team who made the game, this is an unmissable book for fans of the series and lovers of the video game artwork alike.

The Making Call of Duty

With over 200 full colour pages filled with amazing images, character profiles, photo-realistic locations and comments from the team who made the game, this is an unmissable book for fans of the series and lovers of the video game artwork ...

Author: Titan Titan Books

Publisher:

ISBN: 1789093511

Category:

Page: 240

View: 143

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Discover the stunning concept art and developer commentaries behind the latest game in the genre-defining Call of Duty: Modern Warfare series. The global balance of power is teetering on the brink of collapse. A diverse cast of international special forces and freedom fighters work within the grey area of their rules of engagement. The battle lines in this modern-day conflict are blurred. The stage is set in multiple theatres of conflict, from iconic European cities to the volatile expanses of the Middle East. Welcome to Call of Duty: Modern Warfare. This exciting book provides a peek behind the curtain at game developers, Infinity Ward. With over 200 full colour pages filled with amazing images, character profiles, photo-realistic locations and comments from the team who made the game, this is an unmissable book for fans of the series and lovers of the video game artwork alike.

Video Game Marketing

Making Call of Duty: Modern Warfare 3 (Infinity Ward) is not creative. There might be creative aspects to the game, novel features, novel ways for collaboration when making the game. This is great! Previous knowledge brings us yet ...

Author: Peter Zackariasson

Publisher: Taylor & Francis

ISBN: 9781317607472

Category: Business & Economics

Page: 156

View: 175

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The video game industry has been one of the fastest-growing cultural phenomena of our times with market conditions that demand a specific skill set from its marketers. To a new generation of "indie gamers", being a game developer isn’t just about design and production, a successful video game demands entrepreneurial skills and astute business acumen. The creators need to know what their customers want, how to reach those customers and how to sell to them. Video Game Marketing: A student textbook is for development students or aspiring developers who want to know how to promote and sell the results of their efforts. This book is a much-needed guide to: • the essentials of marketing strategy; • video games as products or services; • marketing research for game development; • branding video games; • marketing through game: gamification, advergames. Replete with pedagogy to aid learning such as objectives and discussion questions for each chapter, this book is all that aspiring video game developers will need to unleash the potential of their games.

Making Call of Duty Modern Warfare

Découvrez les superbes concept art et commentaires des développeurs du dernier jeu de la série Call of Duty: Modern Warfare.

Author: Andy McVittie

Publisher: Hachette Heroes

ISBN: 9782016283455

Category: Juvenile Fiction

Page: 192

View: 564

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Découvrez les superbes concept art et commentaires des développeurs du dernier jeu de la série Call of Duty: Modern Warfare. Les armes, les personnages, les créations préliminaires... tout est regroupé dans ce guide richement illustré. L'équilibre mondial des pouvoirs vacille. Un groupe de forces spéciales internationales et de combattants de la liberté travaille pour rétablir l'équilibre. L'action se déroule dans plusieurs zones de conflit, des villes européennes emblématiques au Moyen-Orient. Bienvenue dans Call of Duty®: Modern Warfare®.

Ethics and Game Design Teaching Values through Play

The critical experience of simulated modern warfare is what makes Call of Duty 4 a moral game. But, what constitutes a moral game? In this chapter I will explore the nature and design of ethical gameplay, understood as the moral ...

Author: Schrier, Karen

Publisher: IGI Global

ISBN: 9781615208463

Category: Education

Page: 396

View: 904

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"This book addressing an emerging field of study, ethics and gamesand answers how we can better design and use games to foster ethical thinking and discourse in classrooms"--Provided by publisher.

Call of Duty Series

As of May 2009, Call of Duty 4: Modern Warfare has sold over 13 million copies, making it themost successful game in the series.5 A Wii port of the game, titled Call of Duty: Modern Warfare: Reflex, handled by Treyarch, was released on ...

Author:

Publisher: PediaPress

ISBN:

Category:

Page:

View: 850

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Video Game Writing

What makes Call of Duty 4: Modern Warfare noteworthy from a story point of view is its clever use of different perspectives to tell its tale. At the start of the game the player is put into the body of President Al-Fulani, and, ...

Author: Maurice Suckling

Publisher: Mercury Learning and Information

ISBN: 9781683920304

Category: Computers

Page: 394

View: 433

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This insightful, revised book explores the challenging and evolving world of the games writer. Part I provides a fascinating overview of the history of games writing following its humble roots in the '60s to today’s triple-A titles; Part II asks and answers the key question: what does a games writer do and how do they do it? Especially useful reading for novice game writers, its chapters cover a broad range of topics including contracts, NDAs, creative collaboration, narrative design, editing, adaptations, and environmental storytelling. Part III, of particular value for more advanced students of writing, addresses deeper theoretical questions increasingly relevant in today’s games titles, including: "Why have story at all? What is plot and how does it work? How best can a writer use agency?" Finally, Part IV presents readers with hard-earned nuggets of wisdom from today’s game writers working in the US, Europe, and Japan. Packed with practical samples, case studies, and exercises, this book is essential reading for anyone interested in the world of games writing. Features: • Covers history of games writing, narrative design, storytelling, plot, contracts, and packed with practical samples, case studies, and exercises • Presents readers with opinions and suggestions from today’s game writers who are working in the US, Europe, and Japan • Includes a broad range of topics e.g., creative collaboration, editing, adaptations, and environmental storytelling • Mentions games such as Elder Scrolls V: Skyrim, Borderlands 2, The Walking Dead, L.A. Noire, Grand Theft Auto V, Mass Effect 3, The Stanley Parable, The Last of Us, Alien Isolation, The Witcher 3: Wild Hunt, Life is Strange, Until Dawn, Quantum Break, BioShock, World of Warcraft, and more.

Game Writing

Why does Call of Duty: Modern Warfare (Infinity Ward, 2019) have a campaign mode, that is, an extended story of the ... 2014), a game whose team included several of the key creative staff responsible for making Call of Duty into a hit ...

Author: Chris Bateman

Publisher: Bloomsbury Publishing USA

ISBN: 9781501348990

Category: Games & Activities

Page: 456

View: 404

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As the videogame industry has grown up, the need for better stories and characters has dramatically increased, yet traditional screenwriting techniques alone cannot equip writers for the unique challenges of writing stories where the actions and decisions of a diverse range of players are at the centre of every narrative experience. Game Writing: Narrative Skills for Videogames was the first book to demystify the emerging field of game writing by identifying and explaining the skills required for creating videogame narrative. Through the insights and experiences of professional game writers, this revised edition captures a snapshot of the narrative skills employed in today's game industry and presents them as practical articles accompanied by exercises for developing the skills discussed. The book carefully explains the foundations of the craft of game writing, detailing all aspects of the process from the basics of narrative to guiding the player and the challenges of nonlinear storytelling. Throughout the book there is a strong emphasis on the skills developers and publishers expect game writers to know. This second edition brings the material up to date and adds four new chapters covering MMOs, script formats, narrative design for urban games, and new ways to think about videogame narrative as an art form. Suitable for both beginners and experienced writers, Game Writing is the essential guide to all the techniques of game writing. There's no better starting point for someone wishing to get into this exciting field, whether they are new game writers wishing to hone their skills, or screenwriters hoping to transfer their skills to the games industry.

Playful Design

Creating Game Experiences in Everyday Interfaces John Ferrara. 4. Action. Can. Be. Boring. Call of Duty: Modern Warfare 3 is an amazing action game. It unfolds over dozens of hours, ... You're probably not making Call of Duty.

Author: John Ferrara

Publisher: Rosenfeld Media

ISBN: 9781933820996

Category: Computers

Page: 245

View: 670

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Game design is a sibling discipline to software and Web design, but they're siblings that grew up in different houses. They have much more in common than their perceived distinction typically suggests, and user experience practitioners can realize enormous benefit by exploiting the solutions that games have found to the real problems of design. This book will show you how.

The Video Games Guide

Infinity Ward would return to the series again however— taking it to fresh pastures in the process—with the legendary Call of Duty 4: Modern Warfare. The original Call of Duty is currently available to play on Xbox 360 and PS3, ...

Author: Matt Fox

Publisher: McFarland

ISBN: 9780786472574

Category: Games

Page: 416

View: 719

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"The Video Games Guide is the world's most comprehensive reference book on computer and video games. Each game entry includes the year of release, the hardware it was released on, the name of the developer/publisher, a one to five star quality rating, and a descriptive review of the game itself"--Provided by publisher.