Immersion

For me, deeply immersive experiences have been both fascinating and disorienting. Spending long periods of time with people different from ourselves can affect our own sense of identity. When I return to my regular life, ...

Author: Ted Conover

Publisher: University of Chicago Press

ISBN: 9780226113234

Category: Reference

Page: 192

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Over three and a half decades, Ted Conover has ridden the rails with hoboes, crossed the border with Mexican immigrants, guarded prisoners in Sing Sing, and inspected meat for the USDA. His books and articles chronicling these experiences, including the award-winning Newjack: Guarding Sing Sing, have made him one of the premier practitioners of immersion reporting. In immersion reporting—a literary cousin to ethnography, travel writing, and memoir—the writer fully steps into a new world or culture, participating in its trials, rites, and rituals as a member of the group. The end results of these firsthand experiences are familiar to us from bestsellers such as Nickel and Dimed and Behind the Beautiful Forevers. But in a world of wary strangers, where does one begin? Conover distills decades of knowledge into an accessible resource aimed at writers of all levels. He covers how to “get into” a community, how to conduct oneself once inside, and how to shape and structure the stories that emerge. Conover is also forthright about the ethics and consequences of immersion reporting, preparing writers for the surprises that often surface when their piece becomes public. Throughout, Conover shares anecdotes from his own experiences as well as from other well-known writers in this genre, including Alex Kotlowitz, Anne Fadiman, and Sebastian Junger. It’s a deep-in-the-trenches book that all aspiring immersion writers should have in hand as they take that first leap into another world.

Immersion in the Visual Arts and Media

contradictory attitudes and efforts of those in game design who are proponents of digitally mediated immersion, Salen and Zimmerman diagnose the existence of a widespread “immersive fallacy” that confuses immersion with visual realism: ...

Author:

Publisher: Brill | Rodopi

ISBN: 9789004308237

Category: Language Arts & Disciplines

Page: 402

View: 577

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Taking an interdisciplinary approach, this volume brings together contributions by distinguished experts from different disciplinary fields for a multidimensional view on immersion in the visual arts and media.

Immanence and Immersion

A sense of being woven together with an immediate environment characterizes the experience of immersion wherein one is positioned within an immersive field yet the distinctions between the interiority of the immersed subject and the ...

Author: Will Schrimshaw

Publisher: Bloomsbury Publishing USA

ISBN: 9781501315879

Category: Music

Page: 216

View: 478

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Immersion is the new orthodoxy. Within the production, curation and critique of sound art, as well as within the broader fields of sound studies and auditory culture, the immersive is routinely celebrated as an experiential quality of sound, the value of which is inherent yet strengthened through dubious metaphysical oppositions to the visual. Yet even within the visual arts an acoustic condition grounded in Marshall McLuhan's metaphorical notion of acoustic space underwrites predispositions towards immersion. This broad conception of an acoustic condition in contemporary art identifies the envelopment of audiences and spectators who no longer perceive from a distance but immanently experience immersive artworks and environments. Immanence and Immersion takes a critical approach to the figures of immersion and interiority describing an acoustic condition in contemporary art. It is argued that a price paid for this predisposition towards immersion is often the conceptual potency and efficacy of the work undertaken, resulting in arguments that compound the marginalisation and disempowerment of practices and discourses concerned with the sonic. The variously phenomenological, correlational and mystical positions that support the predominance of the immersive are subject to critique before suggesting that a stronger distinction between the often confused concepts of immersion and the immanence might serve as a means of breaking with the figure of immersion and the circle of interiority towards attaining greater conceptual potency and epistemological efficacy within the sonic arts.

Immersion Narrative and Gender Crisis in Survival Horror Video Games

In the next chapter, I focus on the political implications of the design of action games and show that immersion achieved through the maximization of immediacy, interactivity, and narrativity leads to a naturalization of dominant ...

Author: Andrei Nae

Publisher: Routledge

ISBN: 9781000440652

Category: Games & Activities

Page: 236

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This book investigates the narrativity of some of the most popular survival horror video games and the gender politics implicit in their storyworlds. In a thorough analysis of the genre that draws upon detailed comparisons with the mainstream action genre, Andrei Nae places his analysis firmly within a political and social context. In comparing survival horror games to the dominant game design norms of the action genre, the author differentiates between classical and postclassical survival horror games to show how the former reject the norms of the action genre and deliver a critique of the conservative gender politics of action games, while the latter are more heterogeneous in terms of their game design and, implicitly, gender politics. This book will appeal not only to scholars working in game studies, but also to scholars of horror, gender studies, popular culture, visual arts, genre studies and narratology.

The Art of Immersion How the Digital Generation Is Remaking Hollywood Madison Avenue and the Way We Tell Stories

worlds—century after century, we port our willing suspension of disbelief to whatever new and more immersive medium appears. So, what do we do when the universe this latest medium spins for us begins to fall apart—as inevitably it will?

Author: Frank Rose

Publisher: W. W. Norton & Company

ISBN: 9780393080797

Category: Business & Economics

Page: 368

View: 306

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"A broad and deep look at how electronic media are changing storytelling…Completely fascinating." —Booklist, starred review Not long ago we were spectators, passive consumers of mass media. Now, on YouTube and blogs and Facebook and Twitter, we are media. No longer content in our traditional role as couch potatoes, we approach television shows, movies, even advertising as invitations to participate—as experiences to immerse ourselves in at will. Frank Rose introduces us to the people who are reshaping media for a two-way world, changing how we play, how we communicate, and how we think.

Teacher Development for Immersion and Content Based Instruction

The following sections will elaborate on these matters and ultimately make a case for refocusing the research agenda on those most commonly considered in Canada to be responsible for the quality of immersion teachers, namely immersion ...

Author: Laurent Cammarata

Publisher: John Benjamins Publishing Company

ISBN: 9789027260802

Category: Foreign Language Study

Page: 201

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Teacher preparation and professional development endeavors are key drivers of successful immersion/bilingual (I/B) and content-based language education (CBLE) programs across a variety of models. However, research in this critical area is scant and has not to date received the academic attention it deserves. Aimed at a broad audience, this timely volume is essential reading for anyone interested in knowing what research has to say about teacher development in the I/B and CBLE field. Its primary aim is to inform teacher education practice and stimulate additional research in the field by showcasing ground-breaking research on teacher preparation and professional development programs from around the globe as well as teacher educators’ experience in these varied educational contexts. The contributions illustrate several points of access into classroom research and pedagogy and add insight into the complexity of teacher preparation and professional development in this dynamic and constantly evolving sector. The depth of scholarship and breadth of experience represented by the contributors promises a productive and rewarding read. Originally published as special issue of Journal of Immersion and Content-Based Language Education 6:2 (2018).

Immersion in a Virtual World Interactive Drama and Affective Sciences

most players would approve that the experience in Fallout: New Vegas is quite immersive. However, IDtension is not exactly successful in creating that kind of immersion. Computer games rely on different types of immersion than I would ...

Author: Mayr Simon

Publisher: Anchor Academic Publishing (aap_verlag)

ISBN: 9783954891962

Category: Art

Page: 99

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Interactive drama is more than just a new breed of entertainment software. As different research projects have shown, these systems can also be used for pedagogical and therapeutic purposes. The goal of these systems is to teach sophisticated problem solving skills by allowing the user to interact with compelling stories that have didactic purpose.One of the main attractions of narratives, independent of the medium in which they are presented, is that they elicit emotional response in their audiences. They have an affective impact and only engineers and authors who understand how the emotion system works can create an engaging story world. This work proposes that an interactive drama based on a model of the user’s affective state should be able to provide a truly immersive user experience.It becomes evident that research on interactive drama technology, especially with emphasis on affective modelling, is a highly interdisciplinary endeavour that draws - and has to draw - from many different disciplines.

Total Immersion

This new edition of the bestselling Total Immersion features: · A thoughtfully choreographed series of skill drills—practiced in the mindful spirit of yoga—that can help anyone swim more enjoyably · A holistic approach to becoming one ...

Author: Terry Laughlin

Publisher: Simon and Schuster

ISBN: 9781451688337

Category: Sports & Recreation

Page: 320

View: 329

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Swim better—and enjoy every lap—with Total Immersion, a guide to improving your swimming from an expert with more than thirty years of experience in the water. Terry Laughlin, the world’s #1 authority on swimming success, has made his unique approach even easier for anyone to master. Whether you’re an accomplished swimmer or have always found swimming to be a struggle, Total Immersion will show you that it’s mindful fluid movement—not athletic ability—that will turn you into an efficient swimmer. This new edition of the bestselling Total Immersion features: · A thoughtfully choreographed series of skill drills—practiced in the mindful spirit of yoga—that can help anyone swim more enjoyably · A holistic approach to becoming one with the water and to developing a swimming style that’s always comfortable · Simple but thorough guidance on how to improve fitness and form · A complementary land-and-water program for achieving a strong and supple body at any age Based on more than thirty years of teaching, coaching, and research, Total Immersion has dramatically improved the physical and mental experience of swimming for thousands of people of all ages and abilities.

Scaffolding Language Development in Immersion and Dual Language Classrooms

La langue au cœur de l'immersion française: Une approche intégrée dans la pédagogie immersive. Winnipeg, MB: Éducation et Enseignement Supérieur Manitoba. Retrieved from http://www.edu.gov.mb.ca/m12/frpub/me/la ngue_ ...

Author: Diane J. Tedick

Publisher: Routledge

ISBN: 9780429766626

Category: Education

Page: 366

View: 111

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This book introduces research-based pedagogical practices for supporting and enhancing language development and use in school-based immersion and dual language programs in which a second, foreign, heritage, or indigenous language is used as the medium of subject-matter instruction. Using counterbalanced instruction as the volume’s pedagogical framework, the authors map out the specific pedagogical skill set and knowledge base that teachers in immersion and dual language classrooms need so their students can engage with content taught through an additional language while continuing to improve their proficiency in that language. To illustrate key concepts and effective practices, the authors draw on classroom-based research and include teacher-created examples of classroom application. The following topics are covered in detail: defining characteristics of immersion and dual language programs and features of well-implemented programs strategies to promote language and content integration in curricular planning as well as classroom instruction and performance assessment an instructional model to counterbalance form-focused and content-based instruction scaffolding strategies that support students’ comprehension and production while ensuring continued language development an approach to creating cross-linguistic connections through biliteracy instruction a self-assessment tool for teachers to reflect on their pedagogical growth Also applicable to content and language integrated learning and other forms of content-based language teaching, this comprehensive volume includes graphics to facilitate navigation and provides Resources for Readers and Application Activities at the end of each chapter. The book will be a key resource for preservice and in-service teachers, administrators, and teacher educators.

Immersion and Participation in Punchdrunk s Theatrical Worlds

This analysis, together with de Certeau's theory of space and place (1988) combine in this book with critical posthumanism to a critique of physical, virtual and blended immersive scenographies. The resulting theoretical framework ...

Author: Carina E. I. Westling

Publisher: Bloomsbury Publishing

ISBN: 9781350101968

Category: Performing Arts

Page: 208

View: 944

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Immersion and Participation in Punchdrunk's Theatrical Worlds is a detailed account of the company's award-winning productions and their historical context. Examining Punchdrunk's role as pioneers of immersive theatre in the UK through a range of their productions including Sleep No More and The Drowned Man besides theatrical works such as Faust, The Duchess of Malfi and Kabeiroi, and cross-platform productions like The Moon Slave, The Borough and The Oracles, the book presents an original framework for understanding immersion in theatrical and mixed reality experiences. Central to the book is a study of how immersive experience is produced in interaction with physical and digital scenography for participatory audiences. Through ethnographies of the company, their designers, actors, producers and audiences, the book interrogates the relationship between the aesthetics of interaction and the experience of immersion in Punchdrunk's work. The theoretical framework that the book introduces affords analyses of material cultures and the influence of technology on interaction design in theatre and beyond, and offers a blueprint for next-generation immersive design and scenography for interactive multimedia environments.

A Field Guide for Immersion Writing

In this case, the investigation should be something that has some relevance to your life, not merely a mystery that intrigues you, which would be better suited for immersion journalism. Again, emotionally dangerous territory!

Author: Robin Hemley

Publisher: University of Georgia Press

ISBN: 9780820342559

Category: Language Arts & Disciplines

Page: 193

View: 370

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Discusses the various types of immersion writing, including travel, memoir, and journalism, and explains some of the issues that writers encounter in reporting about the factual world and in describing other people and their own inner experiences.

The Immersion Phenomenon

Il y a aussi des « centres d ' immersion » dans certaines localités où l ' immersion en français occupe tout l ' établissement . La méthode immersive a été mise à l ' épreuve en 1965 dans une école de la région montréalaise , la St ...

Author:

Publisher:

ISBN: UOM:49015001160283

Category: Bilingualism

Page: 144

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Immersion Education

A final section reviews lessons learned from experiences with immersion and explores new directions the approach is taking. This text will be of interest to teachers, teacher educators, and others involved in bilingual education.

Author: Robert Keith Johnson

Publisher: Cambridge University Press

ISBN: 0521586550

Category: Education

Page: 315

View: 989

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Within bilingual education, more and more programs are adopting the option of immersion education, in which a second language is used as the medium of instruction. This volume illustrates the implementation immersion education in North America, Europe, Asia, the Pacific, and Africa, showing its use in programs ranging from preprimary to tertiary level and demonstrating how it can function in foreign language teaching, for teaching a minority language to members of the language majority, for reviving or supporting languages at risk of extinction, and for helping learners acquire a language needed for wider communication or career advancement. A final section reviews lessons learned from experiences with immersion and explores new directions the approach is taking. This text will be of interest to teachers, teacher educators, and others involved in bilingual education.

Virtual Art

Indeed, the search for illusionary visual space can be traced back to antiquity. In this book, Oliver Grau shows how virtual art fits into the art history of illusion and immersion.

Author: Oliver Grau

Publisher: MIT Press

ISBN: 0262572230

Category: Art

Page: 430

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An overview of the art historical antecedents to virtual reality and the impact of virtual reality on contemporary conceptions of art. Although many people view virtual reality as a totally new phenomenon, it has its foundations in an unrecognized history of immersive images. Indeed, the search for illusionary visual space can be traced back to antiquity. In this book, Oliver Grau shows how virtual art fits into the art history of illusion and immersion. He describes the metamorphosis of the concepts of art and the image and relates those concepts to interactive art, interface design, agents, telepresence, and image evolution. Grau retells art history as media history, helping us to understand the phenomenon of virtual reality beyond the hype. Grau shows how each epoch used the technical means available to produce maximum illusion. He discusses frescoes such as those in the Villa dei Misteri in Pompeii and the gardens of the Villa Livia near Primaporta, Renaissance and Baroque illusion spaces, and panoramas, which were the most developed form of illusion achieved through traditional methods of painting and the mass image medium before film. Through a detailed analysis of perhaps the most important German panorama, Anton von Werner's 1883 The Battle of Sedan, Grau shows how immersion produced emotional responses. He traces immersive cinema through Cinerama, Sensorama, Expanded Cinema, 3-D, Omnimax and IMAX, and the head mounted display with its military origins. He also examines those characteristics of virtual reality that distinguish it from earlier forms of illusionary art. His analysis draws on the work of contemporary artists and groups ART+COM, Maurice Benayoun, Charlotte Davies, Monika Fleischmann, Ken Goldberg, Agnes Hegedues, Eduardo Kac, Knowbotic Research, Laurent Mignonneau, Michael Naimark, Simon Penny, Daniela Plewe, Paul Sermon, Jeffrey Shaw, Karl Sims, Christa Sommerer, and Wolfgang Strauss. Grau offers not just a history of illusionary space but also a theoretical framework for analyzing its phenomenologies, functions, and strategies throughout history and into the future.

The Art of Immersion How the Digital Generation Is Remaking Hollywood Madison Avenue and the Way We Tell Stories

A contributing editor at Wired examines the way entertainment has shifted in the face of new media and discusses the way that people such as Will Wright, James Cameron and Damon Lindelof are changing how we play, relax and think. Reprint.

Author: Frank Rose

Publisher: W. W. Norton & Company

ISBN: 9780393341256

Category: Business & Economics

Page: 384

View: 511

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A contributing editor at Wired examines the way entertainment has shifted in the face of new media and discusses the way that people such as Will Wright, James Cameron and Damon Lindelof are changing how we play, relax and think. Reprint.

Immersion

In 'Immersion', Conover distills decades of knowledge into an accessible resource aimed at writers of all levels.

Author: Ted Conover

Publisher: University of Chicago Press

ISBN: 9780226113067

Category: Language Arts & Disciplines

Page: 172

View: 443

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Over three and a half decades, Ted Conover has ridden the rails with hoboes, crossed the border with Mexican immigrants, guarded prisoners in Sing Sing, and inspected meat for the FDAand lived not only to tell the tales, but to write about them. His books and articlesincluding Newjack: Guarding Sing Sing, winner of the 2000 National Book Critics Circle Awardhave made him one of the premier practitioners of immersion reporting, in which a writer becomes part of a specific world for a time to better understand and explain it to readers. This book distills the knowledge he has gained from his own immersion experiences for the benefit of writers at all levels undertaking similar projects. It also incorporates insights from other well-known writers in this genre, including Alex Kotlowitz, Anne Fadiman, and Sebastian Junger. The book covers such topics as how to get into a community, how to conduct oneself once inside, and how to shape and structure the stories that emerge from immersion, and it concludes with an annotated bibliography of exemplary immersive writing."

Narrative as Virtual Reality 2

The book devoted several chapters to hypertext theory, as well as to the difficulty of creating immersive hypertext narratives.

Author: Marie-Laure Ryan

Publisher: JHU Press

ISBN: 9781421417974

Category: Computers

Page: 291

View: 873

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"When the first edition was written, the dominant form of electronic literature was hypertext fiction. The book devoted several chapters to hypertext theory, as well as to the difficulty of creating immersive hypertext narratives. Hypertextuality has lost none of its prominence as a principle of organization of the Web, but it is no longer considered avant-garde on the digital-literary scene. While the new forms that are currently being developed verify some of the recommendations made in NVR (shorter texts, greater reliance on multi-modality, self-referentiality and a tendency toward conceptual art), they generally avoid narrativity and its particular form of immersion, and even interactivity is no longer seen as indispensable. It is in the popular form of the video game that serious attempts are being made to reconcile immersion with interactivity. The second edition deals in greater detail with both the increase of narrativity in video games, and its loss in experimental digital literature. It also takes into consideration the creation of online worlds such as Second Life and World of Warcraft, which implement the idea of virtual reality in a way not foreseen by VR theorists of the nineties" --

Astronomical observations made of the National Observatory Washington

March 11 Anon 11 111 , Tauri 15 3122 , B. A. C. June 6 3418 , B. A. C. July 10 Anon 10 Anon 10 Anon 16 Capricorni 9 Immersion - Immersion - 61 Immersion - 8 Immersion - 10 Immersion 10 Immersion - 10 Immersion - 6 Immersion - h . m . s ...

Author: National Observatory (Washington, DC)

Publisher:

ISBN: BSB:BSB10501658

Category:

Page:

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Journal of the Royal Microscopical Society

Homogeneous - Immersion Lenses . * -Mr . A. A. Bragdon , referring to the strong impression prevalent among microscopists that objectives having high interior angles , say 90 ° and upwards , aro of no use except to amuse diatomists ...

Author: Royal Microscopical Society (Great Britain)

Publisher:

ISBN: HARVARD:32044106395353

Category: Microscope and microscopy

Page:

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