Group Creativity

methods that appear quite promising for theoretical reasons and that have garnered some empirical support : creating breaks in the brainstorming session , combining group and solitary brainstorming , and having group brainstormers ...

Author: Paul B. Paulus

Publisher: Oxford University Press

ISBN: 0198033605

Category: Psychology

Page: 368

View: 280

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Creativity often leads to the development of original ideas that are useful or influential, and maintaining creativity is crucial for the continued development of organizations in particular and society in general. Most research and writing has focused on individual creativity. Yet, in recent years there has been an increasing acknowledgment of the importance of the social and contextual factors in creativity. Even with the information explosion and the growing necessity for specialization, the development of innovations still requires group interaction at various stages in the creative process. Most organizations increasingly rely on the work of creative teams where each individual is an expert in a particular area. This volume summarizes the exciting new research developments on the processes involved in group creativity and innovation, and explores the relationship between group processes, group context, and creativity. It draws from a broad range of research perspectives, including those investigating cognition, groups, creativity, information systems, and organizational psychology. These different perspectives have been brought together in one volume in order to focus attention on this developing literature and its implications for theory and application. The chapters in this volume are organized into two sections. The first focuses on how group decision making is affected by factors such as cognitive fixation and flexibility, group diversity, minority dissent, group decision-making, brainstorming, and group support systems. Special attention is devoted to the various processes and conditions that can inhibit or facilitate group creativity. The second section explores how various contextual and environmental factors affect the creative processes of groups. The chapters explore issues of group autonomy, group socialization, mentoring, team innovation, knowledge transfer, and creativity at the level of cultures and societies. The research presented in this section makes it clear that a full understanding of group creativity cannot be accomplished without adequate attention to the group environment. It will be a useful source of information for scholars, practitioners, and students wishing to understand and facilitate group creativity.

The 2019 Web Almanac

... Authors , Brainstormers Matthew Phillips matthewp Reviewers Laura Eberly ljme Reviewers Mike Geyser ... mor10 http://mor10.com/ Brainstormers Natasha Kosoglov Malek Hakim hakimelek Reviewers Reviewers Nektarios Paisios Authors Mark ...

Author: Rick Viscomi

Publisher: HTTP Archive

ISBN:

Category: Technology & Engineering

Page: 404

View: 605

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The Web Almanac is an annual research project by the web development community to better understand how the web is built and experienced. Industry experts and a team of peer reviewers and data analysts research the state of the web, one chapter at a time, focused in areas of web page composition, user experience, content publishing, and content delivery. The result is a richly detailed report brimming with insightful analysis written by subject matter experts built on a solid foundation of statistics aggregated over millions of top websites.

RoboCup 2010 Robot Soccer World Cup XIV

0 1 2 3 4 5 012345 012345 012345 O x s y O x s y O x s y Brainstormers Brainstormers Brainstormers 0 2 4 6 8 10 0.57 2 . 5 6 0 1 2 3 4 5 0 2 4 6 8 10 0.97 1 . 1 1 0 1 2 3 4 5 0 2 4 6 8 10 0.54 1 . 2 8 0 1 2 3 4 5 0 1 2 3 4 5 W r i g h t ...

Author: Javier Ruiz-del-Solar

Publisher: Springer Science & Business Media

ISBN: 9783642202162

Category: Computers

Page: 432

View: 477

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This book includes the thoroughly refereed post-conference proceedings of the 14th RoboCup International Symposium, held in Singapore, in June, 2010 - representing the scientific tracks structured in four sessions entitled simulation and rescue robots; robot perception and localization; robot motion and humanoid robots; and human robot interaction and semantic scene analysis. The 20 revised full papers and 16 revised short papers presented were carefully reviewed and selected from 78 submissions. Documenting the research advances of the RoboCup community since the predecessor symposium, this book constitutes a valuable source of reference and inspiration for R&D professionals interested in RoboCup or in robotics and distributed AI more generally.

In Search of Synergy in Small Group Performance

Further, whereas group brainstormers often report that they personally generated relatively many ideas, individual brainstormers tend to report that they personally generated relatively few. The same pattern occurs when participants are ...

Author: James R. Larson, Jr.

Publisher: Psychology Press

ISBN: 9781136950773

Category: Psychology

Page: 442

View: 501

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This volume critically evaluates more than a century of empirical research on the effectiveness of small, task-performing groups, and offers a fresh look at the costs and benefits of collaborative work arrangements. The central question taken up by this book is whether -- and under what conditions -- interaction among group members leads to better performance than would otherwise be achieved simply by combining the separate efforts of an equal number of people who work independently. This question is considered with respect to a range of tasks (idea-generation, problem solving, judgment, and decision-making) and from several different process perspectives (learning and memory, motivation, and member diversity). As a framework for assessing the empirical literature, the book introduces the concept of 'synergy.' Synergy refers to an objective gain in performance that is attributable to group interaction. Further, it distinguishes between weak and strong synergy, which are performance gains of different magnitude. The book highlights the currently available empirical evidence for both weak and strong synergy, identifies the conditions that seem necessary to produce each, and suggests where the search for synergy might best be directed in the future. The book is at once a high-level introduction to the field, a review of the field's history, and a scholarly critique of the current state-of-the-art. As such, it is essential reading for graduate students, advanced undergraduate students, and researchers interested in group dynamics generally -- and small group performance in particular.

RoboCup 2002 Robot Soccer World Cup VI

To test the method on passes again Robolog Koblenz, Karlsruhe Brainstormers and VirtualWerder were used. Again, ten games were played between Robolog and Brainstormers, VirtualWerder and Robolog and VirtualWerder and Brainstormers.

Author: Gal A. Kaminka

Publisher: Springer

ISBN: 9783540451358

Category: Computers

Page: 504

View: 186

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RoboCup 2002, the 6th Robot World Cup Soccer and Rescue Competitions and Conference, took place during June 19–25, 2002, at the Fukuoka Dome (main venue) in Fukuoka, Japan. It was, by far, the RoboCup event with the largestnumberofregisteredparticipants(1004persons,distributedin188teams from 29 countries) and visitors (around 120,000 persons). As was done in its previous editions since 1997, the event included several robotic competitions and aninternationalsymposium.Thepapersandposterspresentedatthesymposium constitutethemainpartofthisbook.Leaguereportsinthe?nalsectiondescribe signi?cant advances in each league and the results. The symposium organizers received 76 submissions, among which 17 papers (22%) were accepted for oral presentation at the symposium (?rst section of the book), and 21 papers (29%) were accepted as posters (second section of the book). Most papers were evaluated by three reviewers each, chosen from the members of the International Program Committee (IPC). The IPC consisted of a balanced combination of regular RoboCup participants and researchers from outside this community. The reviewers worked hard to guarantee a fair review process – the result of their work was a high-quality symposium with very - teresting presentations.

Marketing Communications

Step 1: The session leader, usually the client manager or the agency account director, writes out the key benefit claim (one to four words) on 3×5 index cards for each individual brainstormer. (Examples: For the American Express Card's ...

Author: John R Rossiter

Publisher: SAGE

ISBN: 9781526452160

Category: Business & Economics

Page: 584

View: 709

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Uniting industry experience with academic expertise, the authors combine marketing communications and advertising with the branding perspective, providing students with a practical planning system and a seven-step approach to creating a comprehensive marketing plan. The new SAGE Marketing Communications textbook is a contemporary evolution of the well-known Rossiter and Percy Advertising and Promotion Management textbook, which at its peak was adopted by six of the top 10 U.S. business schools – Stanford, Wharton, Columbia, Berkeley, UCLA, and Northwestern – as well as by the London Business School, Oxford’s Said Business School, and by most of the top business schools in Europe such as Erasmus University Rotterdam, INSEAD, and the Stockholm School of Economics. Key features include: An author analytical approach with checklist frameworks in chapters, providing students with a systematic guide to doing marketing communications. A managerial perspective, helping students to become a marketing manager and study as though they are in the role. Coverage of key new marketing communications topics such as branding and social media. In each of the end-of-chapter questions there are mini-cases that involve real brands, and the numerous examples throughout the text refer to globally known brands such as Gillette, Mercedes, Revlon, and Toyota. The book is supported by online instructor resources, including PowerPoint slides and teaching outlines for each chapter, multiple choice exam questions and answers, team project templates, true and false quizzes and answers, and an instructor manual. Suitable for Marketing Communications and Advertising & Promotion modules at UG and PG levels.

The Art Of Innovation

And when a brainstormer thunders, it's a multiple win, a rising tide that lifts everyone up on a wave of excitement. ... Pipe up in brainstormers, bang out a quick prototype, or solve a tricky technical question, and you'll rise in the ...

Author: Tom Kelley

Publisher: Profile Books

ISBN: 9781847656780

Category: Business & Economics

Page: 202

View: 243

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There isn't a business that doesn't want to be more creative in its thinking, products and processes. In The Art of Innovation, Tom Kelley, partner at the Silicon Valley-based firm IDEO, developer of hundreds of innovative products from the first commercial mouse to virtual reality headsets and the Palm hand-held, takes readers behind the scenes of this wildly imaginative company to reveal the strategies and secrets it uses to turn out hit after hit. Kelley shows how teams: -Research and immerse themselves in every possible aspect of a new product or service -Examine each product from the perspective of clients, consumers and other critical audiences -Brainstorm best when they are focussed, being physical and having fun The Art of Innovation will provide business leaders with the insights and tools they need to make their companies the leading-edge top-rated stars of their industries.

Role Playing for Supervisors

COFFEE Brainstormers prepare for first plenary session with directors. The directors and Andy McGuff discuss personal differences before meeting brainstormers in plenary session. Brainstormers and directors meet in full plenary session.

Author: J. Maxwell Towers

Publisher: Elsevier

ISBN: 9781483159706

Category: Business & Economics

Page: 308

View: 474

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Role-Playing for Supervisors explores how role-playing can help potential supervisors and supervisors already in post to get the feel of applying the principles of supervision in practice. Exercises designed to develop objective attitudes and reactions to a range of industrial problems and to grapple with these problems by assuming the roles of the real-life participants are included. This book is comprised of 11 chapters and begins by explaining the rationale for role-playing. The next chapter is an exercise that reflects the problems faced by a supervisor of a crane manufacturing company. The following chapters present exercises that deal with industrial misconduct, a lightning strike, productivity bargaining, and restrictive practices and how to remove them. Another exercise focuses on the growth and decay of a small shipyard and the management's attempts to achieve recovery through diversification. The remaining exercises address the subject of anti-management activity; whether an apprentice who participated in a sit-down demonstration outside the factory is a revolutionary, and how to deal with him accordingly; and racialism in industry. This monograph will be a valuable resource for supervisors and managers, employees, and company training officers.

Brainstormers

Helene Hovanec returns to surprise and delight young puzzle solvers! • 65 brand-new puzzles for 8-13 year-olds • Includes everything from word games and word searches to fill-ins and crosswords • These activites help young readers ...

Author: Helene Hovanec

Publisher: Random House Puzzles & Games

ISBN: 0812935586

Category: Games

Page: 108

View: 380

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Helene Hovanec returns to surprise and delight young puzzle solvers! • 65 brand-new puzzles for 8-13 year-olds • Includes everything from word games and word searches to fill-ins and crosswords • These activites help young readers develop reading, spelling, and lateral thinking skills

Entrepreneurial Brainstormers

Entrepreneur Brainstormers question blocks and idea-development worksheets are designed by leading CEOs as the most efficient way to generate new ideas, develop them, and then execute and bring those ideas to fruition.

Author: Aspatore Books

Publisher: Aspatore Books

ISBN: 1587622513

Category: Reference

Page:

View: 580

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Entrepreneur Brainstormers question blocks and idea-development worksheets are designed by leading CEOs as the most efficient way to generate new ideas, develop them, and then execute and bring those ideas to fruition. Too many ideas vanish on pieces of scratch paper or don't even make it to paper before getting lost among the myriad thoughts in a person's mind. Brainstormers are an effective way to stimulate your mind to think in new ways and to centralize your ideas, whether for an entirely new product or service, a way to increase efficiencies, profits, or internal teamwork, or even just a way to do something differently. Start collecting your thoughts by answering the questions on the lined pages of your Brainstormers journal today!

Environmental Problem Solving

Afterfifteen minutes ofbrainstorming, when there isa lullinidea input, thefacilitator should requesta “roundrobin,” where every brainstormer—dominant andsubmissive—is giventwenty toforty seconds ofuninterrupted time tosummarize ...

Author: Jeffrey W. Hughes

Publisher: UPNE

ISBN: 9781611685190

Category: Science

Page: 240

View: 132

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As environmental problems become increasingly complex, it is critical that students and activists learn the skills with which to address them. Although there already are many case studies of actual issues, only in the last few years have environmental scientists paid close attention to their resolution. Environmental Problem Solving teaches these skills. Jeffrey W. Hughes creates an organized method for approaching problems, understanding larger issues, and crafting solutions to a wide range of contemporary environmental issues. Many environmental activists often have preconceived ideas of environmental protection and problem solving. They react emotionally to news of deforestation, a new housing development, or a planned big-box store without thinking about the problem logically, and they may automatically regard foresters, development companies, and corporations as opponents. As their views harden, discourse turns acrimonious, and it becomes ever more difficult to find satisfactory solutions. This book teaches those on both sides of the table to address their own preconceptions and approach hard issues critically, methodically, and fairly. Hughes combines aspects of the decision-making process from the fields of business, management, and communication science based on extensive research and ample practical experience in the field and classroom. He creates a logical framework to help guide thinking from identifying a problem to finding its solution. Using examples drawn from real-life situations, Environmental Problem Solving will become an invaluable guide for environmentalists, agency professionals, consultants, students, naturalists, and concerned citizens.

Army

When suggestions peter out , Captain Romano stops discussion and during the break brainstormers jot down ideas that pop into their heads to present when recess is over . Captain Romano conducts sessions all over the post on request .

Author:

Publisher:

ISBN: STANFORD:36105211517417

Category: Military art and science

Page:

View: 271

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Creativity in Public Relations

The rules of brainstorming , as defined by Osborn , are as follows : • Brainstormers are placed in an informal setting . • Brainstormers are encouraged to run wild intellectually . • No one should criticize any one else's idea .

Author: Andy Green

Publisher: Kogan Page Publishers

ISBN: 0749435887

Category: Business & Economics

Page: 198

View: 688

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Creative input is inevitably required of the public relations practitioner. This text seeks to explain the mechanics of the processes involved in creativity, and explores techniques and methods for generating creative ideas and how to use these to greater effect in PR work.

Complex Management Systems and the Shingo Model

Brainstormers—being fully informed concerning that which they will brainstorm—are exposed to the “seeds” and given a moment to “contemplate” or consider the seeds, usually in relation to the brainstorming topic.

Author: Rick Edgeman

Publisher: CRC Press

ISBN: 9781351859653

Category: Business & Economics

Page: 262

View: 724

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The Shingo Enterprise Excellence Prize Model (SEEM) has exerted global influence over the ways that exceptional organizations formulate/deploy strategy with its focus on processes, Lean thinking, continuous improvement, innovation, workforce development, and supplier strategies. This book details the SEEM, which lies at the heart of the Shingo Prize. It will link the theoretical underpinnings of the SEEM and their implications for practice. Case studies illustrate important points. Selected tools that support practical implementation of the model are discussed and their use illustrated. This book will deepen understanding of why the model works and how implementation can be accomplished.

Groups at Work

Throughout the session, brainstormers have access to the ideas generated by the othergroup members on one part oftheir screen.The ideas of the group are storedbya central computer. Thisenablesthe groups to evaluatetheideasat theendof ...

Author: Marlene E. Turner

Publisher: Psychology Press

ISBN: 9781317779179

Category: Psychology

Page: 568

View: 268

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This book has two purposes. First, it is fundamentally about groups at work, both as they attempt to accomplish their goals and as they operate in organizational settings. Second, it draws together group researchers from social psychological and organizational studies. Each chapter focuses on a central issue regarding groups as they work and examines that issue by drawing from both social psychological and organizational research. Thus, this book centers on the convergence and divergence of these two fields.

RoboCup 2001 Robot Soccer World Cup V

Karlsruhe Brainstormers - A Reinforcement Learning Approach to Robotic Soccer A. Merke and M. Riedmiller Institut für Logik, Komplexität und Deduktionssyteme University of Karlsruhe, 76131 Karlsruhe, Germany Abstract.

Author: Andreas Birk

Publisher: Springer

ISBN: 9783540456032

Category: Technology & Engineering

Page: 768

View: 376

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This book is the fifth official archival publication devoted to RoboCup. It documents the achievements presented at the 5th Robot World Cup Soccer Games and Conferences held in Seattle, Washington, USA, in August 2001.The book contains the following parts: introduction, champion teams, challenge award finalists, technical papers, poster presentations, and team descriptions (arranged according to various leagues).This book is mandatory reading for the rapidly growing RoboCup community as well as a valuable source of references and inspiration for R&D professionals interested in multi-agent systems, distributed artificial intelligence, and intelligent robotics.

Group Processes

Individual brainstormers do not have such a basis of comparison for their performance. One consequence, mentioned above, is that group brainstormers evaluate their performance more favorably than do individual brainstormers Izt al., ...

Author: John M. Levine

Publisher: Psychology Press

ISBN: 9781848728721

Category: Psychology

Page: 364

View: 773

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It is impossible to understand human behavior without understanding the critical role that groups play in people’s lives. Most of us belong to a range of formal and informal groups, including families, work teams, and friendship cliques. These groups absorb a great deal of our time and energy and are instrumental in satisfying our most fundamental needs. In addition, they connect us to larger social aggregates (e.g., political parties, business organizations, religious denominations) that influence our lives in important ways. This volume provides a comprehensive overview of classic and contemporary issues in the field of group processes. Chapters are written by internationally known experts who have made major theoretical and empirical contributions to the study of groups. The broad and up-to-date coverage of the book makes it an essential resource for advanced undergraduates, graduate students, researchers, and practitioners. The volume will be of interest to scholars in various disciplines, including social and organizational psychology, sociology, communication, economics, and political science.

Management Brainstormers

Management Brainstormers question blocks and idea-development worksheets are designed by leading C-Level (CEO, CTO, CFO, CMO, Partner) executives as the most efficient way to generate new ideas, develop them, and then execute and bring ...

Author: Aspatore Books

Publisher: Aspatore Books

ISBN: 1587622521

Category: Reference

Page: 120

View: 263

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Management Brainstormers question blocks and idea-development worksheets are designed by leading C-Level (CEO, CTO, CFO, CMO, Partner) executives as the most efficient way to generate new ideas, develop them, and then execute and bring those ideas to fruition. Too many ideas vanish on pieces of scratch paper or don't even make it to paper before getting lost among the myriad thoughts in a person's mind. Brainstormers are an effective way to stimulate your mind to think in new ways and to centralize your ideas, whether for an entirely new product or service, a way to increase efficiencies, profits, or internal teamwork, or even just a way to do something differently. Start collecting your thoughts by answering the questions on the lined pages of your Brainstormers journal today!